HyperTween
HyperTween is a tweening framework for Unity Engine, built using Unity ECS. It is designed to be highly performant, simple to use, modular, and compatible with non-DOTS Unity systems.
The main advantage of using HyperTween is raw performance, especially if your game is built using ECS and you want to update a large number of transforms using tweening. Additionally, as it is built using ECS, HyperTween is very extensible..
Please see Getting Started for a guide on how to install the package and quickly understand the basics.
There are a number of principles that guided the development of HyperTween:
- Fluent API
- High Performance
- Extensibility
- Complex Sequencing
- Accurate Timing
- Conflict Detection
- Compatible with Managed Components
I welcome your feedback on the issues page.